Cinergy Creative's Secret Weapon is an All Dual-Core Workflow and Lots of Post Experience
a project from both sides of the camera. This year, leveraging a
background in commercials and VFX – and pointing to do-it-yourselfers
like Robert Rodriguez as inspiration – he tackled his first 35mm
feature-film project, National Lampoon Clubhouse Trick or
Treat. The FX work, all done at 2K resolution in After
Effects, Photoshop and 3ds max, would be a work-out for any desktop
post pipeline, but Allen says his small army of PCs loaded with
dual-core processors and PCI Express graphics cards never broke stride.
and out the door by the end of October – which is out of control, with
180 to 190 FX shots and a sound mix to 5.1," says Allen. The next step
is a film-out in time for a screening at the AFM in Santa Monica, CA,
with a DI planned to follow once distribution is locked down.
film was handled by editor Stephen Myers on an Avid, but Allen kept the
VFX sequences in-house at Cinergy. "I was the director, so I knew what
I wanted to do with editing," Allen says. "We edited, believe it or
not, on Premiere Pro using DVCAM footage. I knew where I could put
flash frames and speed ramps, which really helped the pace, and we’ve
had great success with Adobe Premiere Pro and After Effects."
Photoshop and then sent them to the editor, who was putting together
action sequences, via the Internet. The storyboards were dropped into
the edit as placeholders for unfinished FX work. "That means we can do
an animatic in real time- I’m drawing and he’s pasting them into the
edit," Allen explains. "We’d do quick wireframe tests on top of the
DVCAM footage." Once the Premiere work was finished, a visible-timecode
reader was used to extract an EDL from the timecode burned into the
DVCAM footage, so the FX sequences could be incorporated into the main
edit. "If Premiere Pro could output EDLs for a negative cutter, I would
have used this for the entire movie edit," Allen says.
one. "When you start putting a render farm together, Macs become very
expensive," Allen explains. Every 3D and compositing artist working on
Trick or Treat had a dual-core Pentium 4 3.0 GHz
processor, 2 GB of RAM, an ATI FireGL V5100 PCI Express video card, and
a 600 GB RAID. Each of those PCs was part of Cinergy’s renderfarm,
which linked to a dual P4 Xeon server with 4 TB of RAID-10 storage via
a 10 gigabit network.
well," he says. "We’ve got a Flame, and we don’t use it anywhere near
as much as we should. The market’s changing, especially on the post
side. These big boxes are very expensive, so the workflow has really
changed. You have three guys working on one scene- one doing clean-up
on green-screen footage, one doing matte work and another doing glossy
work- and you can’t have three Flames or Infernos going on one shot.
You couldn’t afford it."
National Lampoon project, that landed him the
directorial gig. "I think the crew and everyone else knew it was my
first feature, but I’ve got more history behind me in production than
most of them put together," he says. "As a VFX director, you’re
perpetually solving problems. So it’s nice to go on a set and know
where those problems are and how to avoid them."
resistance to HD-shot features in overseas markets was a factor –
although Allen prefers working in HD. Not only does HD yield cleaner
green-screen footage out of the camera, but he appreciates the
immediate feedback of HD video on set. "For film, you’re looking at a
little black-and-white TV showing Hi-8 footage, and it’s difficult to
look at that and make a judgment, especially when you’re directing a
kids’ movie, where color is a very important factor. Color plays
emotionally, as part of storytelling. You move a character into a
certain kind of light and his color temperature will change
dramatically, and you won’t see that on a black-and-white monitor."
a series of spots he directed for golf-club manufacturer KZG. "We
couldn’t have cut the spot in a conventional manner," he says.
"Everything’s tricked out. Cutting is not cutting anymore. I shot
elements knowing I could glue them together [in one shot] and fake rack
focuses and things like that, and it worked out really well. My biggest
advantage was cost – it would kill me to play around like that with
film. And in 35mm, grain is a real headache because of green screens.
Every shot has to be de-greened to get smooth edges."
whose face is suddenly revealed as a landscape of wrinkles, ridges and
pockmarks under the steely gaze of the HD camera, Allen’s raw footage
caused some consternation with the client. "I asked,‘Why shoot a golf
commercial like a golf commercial?’" Allen recalls. "If you’re a
high-end company, my goal is to shoot you like a Jaguar commercial. So
I shot the golf clubs like a car commercial, going over the curves [in
close up]. There was no grain, which was great, and we sent the tapes
back to the client. And they thought it was unacceptable. They
said,‘The film’s all funny!’"
appearance of countless tiny marks on the clubs made during the casting
process – marks that wouldn’t normally be seen, even in close-up footage
of the clubs, but that were highlighted in the HD footage. So Cinergy
smoothed out the images. "These are the best clubs in the world, but
you could see every grain of sand they use in their casting," Allen
recalls. "We had to clean those clubs all the time and handle them with
white gloves, because HD would pick up every fingerprint."
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