Killer Codec Raises the Bar for Internet Video Quality
Random clips viewed at Stage 6 are light years ahead of their generally lower-resolution, artifact-riddled YouTube counterparts. Greenhall envisions everyone from cinematographers to VFX artists using the service to post showreels and generate interest in their own work, perhaps eventually incorporating a system of “reputation points” that would allow users to filter their searches according to a given craftsperson’s stature in the online community. Greenhall thinks it could be a way for professionals in production and post to explicitly promote their best work, and connect to clients who value their specific skills and sensibilities. “Your reputation is going to be tied to you in a very clean way,” he says.
Divx is still best-known for its codec technology, but Greenhall noted the company is split down two distinct paths. The “Ox” group is engaged in licensing the technology. But the “Tiger” group is organized around Internet strategies like Stage 6, as well as a recent deal with online image repository Photobucket.com to add Divx-encoded video to its own content mix.
Despite outsider status in the consumer electronics world, the company is having some luck pushing adoption of its technology. In the third quarter, Greenhall said, 20 percent of all DVD players sold in the U.S. play Divx files. (In the more Divx-friendly European market, the numbers are much higher – he claimed 96 percent of DVD players sold in France during the same time period were Divx-enabled.) And the company is having limited success adding Divx video-recording capability to still cameras, with Pentax and Casio offering models that allow “hours of DV-quality video” to be recorded in the Divx format.
Greenhall believes one important hurdle is changing the way consumers and (especially) content owners think about media. Specifically, he says it will take time to change the attitude of movie studios and record companies so they’re not placing as much importance on physical media and are instead concerned with managing purely digital access to movies and music. “It’s a transformation of the fundamental economy of content,” he argues.
Sections: Business Creativity Technology
Topics: Feature
Did you enjoy this article? Sign up to receive the StudioDaily Fix eletter containing the latest stories, including news, videos, interviews, reviews and more.
Leave a Reply