While Jack Greasley was at Weta Digital, he was the lead developer of a 3D texture painting technology, called Mari, that the facility used to handle the complex, high-res textures in King Kong, and of course, Avatar. The Foundry acquired the technology, and Greasley, now Mari product manager, has been developing it with the London-based company for commercial release. He sat down with us during NAB to demo some of the tool’s top-level features, which include the ability to import an animation sequence and interactively add textures in real time. The Foundry’s Web site includes a registration page where artists can sign up for alerts about Mari (price and ship date haven’t yet been set). In the meantime, watch how fast you can work without waiting for renders.
Topics: Blog 3D Animation texture painting visual effects
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