SCRATCH reinforces its cutting-edge leadership for RED camera workflows
Harnessing SCRATCH at the heart of the pipeline for Pirates Of The Caribbean: On Stranger Tides, Company 3 established a set-to-post workflow that travelled with the production as it moved between locations in Hawaii, Los Angeles, Puerto Rico and the stages at Pinewood Studios, UK. 3D stereo footage and metadata passed continually back-and-forth between near-set SCRATCH systems at the different locations and systems at Company 3’s facility in Santa Monica and Deluxe 142 in London.
During the main production, shot using RED MX cameras, Scratch was the hub for 4K technical reviews, convergence adjustments, and primary dailies grading of RED R3D footage, and later for the review and 2K digital projection of graded dailies. The production also deployed a separate SCRATCH, which was used by the digital imaging technician on-set. This stand-alone SCRATCH was used in combination with 1 Beyond’s Wrangler Pro, for instant full-resolution, realtime checking of stereo R3D material. All SCRATCH systems were fitted with dual RED Rocket accelerator cards.
SCRATCH already supports native RED 4K, RED MX and RED MX-3D workflows, and ASSIMILATE worked with a pre-release Epic SDK to optimize SCRATCH for full 5K workflow support.
When the crew of Pirates of the Caribbean: On Stranger Tides needed to shoot some pick-up work, and decided to use the new Red Epic 5K cameras, Company 3 simply installed a new build of SCRATCH and updated the firmware on the dual RED Rocket cards. After that, their Globastor SCRATCH was ready to handle 5K Epic in real time.
“We got a new build of SCRATCH from ASSIMILATE, dropped the Epic 5K 3D stereo footage in, and it just worked,” said Dylan Carter, director of non-linear workflow at Company 3, responsible for the overall design, build and management of the 3D stereo workflow on the feature. “Although this is a big story, there’s no story. The message is that SCRATCH already works perfectly with Epic 5k, and on 3D stereo too, just as easily as it does with RED ONE and RED MX cameras.”
Jeff Edson, CEO of Assimilate, said, “This is another milestone for SCRATCH, and the RED user community. With the global release of RED’s new Epic camera imminent, we’ve been working closely with Company 3, and other post vendors, to optimize the workflow for DPs, VFX, editorial and colorists, and are ready to ship SCRATCH with full Epic support now that RED has made the final SDK available.”
For more information: www.company3.com; www.assimilateinc.com.
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