Plug-in Provides Per-Vertex Feather Control for After Effects

July 6, 2011 – RE:Vision Effects, acclaimed effects plug-in industry leader and makers of Academy Award winning software, announces PV Feather, now updated to version 1.5.3. PV Feather expands After Effects with per-vertex feathering control. Users have been requesting better feathering control within After Effects for quite some time. PV Feather (the “PV” stands for “per vertex”) performs feathering by using an inner mask for filling, and an outer mask for feather control. The distance between the inside and outside mask controls the amount of feather. PV Feather uses AE’s built-in mask splines, so there there is no new spline interface to learn.

PV Feather Features

      •       8 and 16 bits per channel processing and floating point image support.
      •       Variable feathering controlled by inner and outer masks
      •       Ability to move in tandem the corresponding control points of the inner and outer masks
      •       AE’s own mask primitives are used, so there is no new spline or keyframing interface to learn
      •       Automatic offsetting of masks
      •       Ability to offset only selected mask points
      •       Uses AE’s motion blur shutter and angle settings
      •       Option to use ReelSmart Motion Blur on matte produced (instead of AE’s multiple time sampling method)
      •      
      •       Compatible with Adobe After Effects 7.0 and up, including 64-bit support for CS5 and up.
      •       OS Requirements:   Mac OS X 10.2.8 and up; Windows 2000 or XP and up

PV Feather is $69.95 or $13.99 for the render-only license.