For Maxon, this will be the first SIGGRAPH following its strategic alliance with Adobe, a major development in the VFX business that brings powerful 3D functions into After Effects. That means the company has lots to talk about this year, and it's enlisting a roster of guest artists to come by its booth and present on subjects including the new Cineware pipeline for Cinema 4D and After Effects, the creation of titles for Pacific Rim, and various Cinema 4D techniques.

As usual, Maxon will be streaming video from its booth on the show floor at www.c4dlive.com/, so you can check that site closer to showtime to see a list of presentations. For now, the company has relased this preliminary list of SIGGRAPH presentations slated so far.

Nick Campbell, the online phenom behind Greyscalegorilla.com, CINEMA 4D user and educator, will show off the new CINEWARE pipeline and how to use CINEMA 4D and After Effects together to make beautiful renders for a tightly integrated workflow from start to final render.

Casey Hupke is a Los Angeles-based freelance VFX designer/animator known for his generative design esthetic and imaginative use of particle effects on projects for leading brands such as IBM, ATT, Coca Cola, and Buick, concert visuals for Nicki Minaj, and more. He will demystify and “get crazy” with X-Particles 2, the new, blazingly fast, full-featured particle and fluid effects plugin for CINEMA 4D users.

Robert Haranitzky is a Munich, Germany-based motion graphics designer known for a wide range of projects, from showroom trailers to film projects and opening titles. He is credited with creating the video trailer for MAXON’s new CINEWARE pipeline between CINEMA 4D and After Effects and will showoff the benefits of the new workflow as he creates several scenes that include the compositing of 3D objects on 3D tracked footage.

Ryan Summers is an artist at Imaginary Forces, a creative studio focused on film and broadcast title design. The studio created the titles for Guillermo del Toro’s epic new film, Pacific Rim, which prominently feature giant mecha fighting massive monsters. Summers will demonstrate how CINEMA 4D was used in the design process to bring del Toro's vision to life.

Chris Korn is 3D animation and visual effects supervisor at FUSE Animation, an award winning Minneapolis-based studio specializing in animation, virtual photography and virtual walkthroughs. He will go through the process of creating an alien creature bust and space helmet to showcase the well-integrated and robust sculpting tools in CINEMA 4D with a focus on techniques and strategies for retopologizing models that will improve workflow productivity.

Anthony Scott Burns, a Toronto-based independent filmmaker, will show how CINEMA 4D simplifies the design process when building feature film VFX and award winning commercials.

Jack Bransfield, founder of Chicago-based Built Light, uses his background in architecture, 3D rendering and animation to inform the studio’s design process in delivering iOS apps for multinational enterprises and individuals. At SIGGRAPH, he will show a new platform for building interactive, data-driven 3D content creation using CINEMA 4D and Apple’s Scene Kit software framework.