Gio Coutinho, rigging artist at Rooster Teeth, where web series RWBY is created, shows how to generate a simulated breeze inside Maya using Blend Shape weights. It's the first in a series of Rooster Teeth Tutorials over at Autodesk's Area.
Promo: McMillions
Jan 14, 2020
Remember McDonald’s Monopoly? The promotional giveaway game where tiny Monopoly-themed tickets, some of them worth thousands of dollars or...