The Flame Learning Channel approaches Maya from a Flame-centric perspective in a new series aimed at Flame artists. The first video goes over the process for importing 3D geometry in the FBX format, and begins making the case for a Flame artist venturing into a 3D app such as Maya to optimize the geometry before it's brought into Flame.
Promo: McMillions
Jan 14, 2020
Remember McDonald’s Monopoly? The promotional giveaway game where tiny Monopoly-themed tickets, some of them worth thousands of dollars or...