Poseidon‘s Wet VFX Work
May 16, 2006
Not-blue blue-screen work, state-of-the-art fluid simulation and rigid-body simulation, and a boatload of digital stuntpeople help make a disaster...
May 16, 2006
Not-blue blue-screen work, state-of-the-art fluid simulation and rigid-body simulation, and a boatload of digital stuntpeople help make a disaster...
May 9, 2006
If you've watched music television at all in the last 18 months, you've almost certainly seen a video directed...
May 9, 2006
How do you (quickly) fill a stadium with 3500 people - while letting the director shoot with a moving...
Nov 7, 2019
To help you reach new heights and in order to make your drone flying smaller, lighter, safer, and better,...
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May 1, 2006
Thanks to Moore's Law, creating truly photoreal imagery isn't as daunting a feat as it used to be, and...
Apr 13, 2006
"There's nothing worse in the world than watching a short film that feels like it's too long."
Apr 12, 2006
Directing duo of Kyle Shoup and Scott Fredette discuss concept and execution, ncluding shooting with the Varicam in 60fps,...
Apr 10, 2006
Freelance cameraman Mark Falstad decided to head up north to shoot documentary footage of the Iditarod in Alaska with...
Oct 24, 2019
The most recent release of ShotPut Pro 2019.3, integrates with the popular cloud-based collaboration platform Frame.io. ”Imagine Products’ integration with...
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Apr 3, 2006
"We had to do the movie in half the time," says director Carlos Saldanha.